Necromancer Level 6 Utility Spells
Necromancer Level 7 Encounter Spells
Disorienting Strike (Necromancer Attack 7)
You inflict confusion upon the target, disorienting them with your necromancy powers.
Encounter ✦ Implement, Minion, Necromancy, Necrotic
Free Action ✦ Melee
Trigger: Your minion hits a creature with an attack.
Target: One creature.
Effect: You deal 2d10 extra damage to the creature who is the target of the attack. In addition, the target is slowed (save ends) and knocked prone.
Special: You may only use one Necromancer encounter power with the “Minion” keyword per turn when you use this power, even if you have other actions available.
Necromancer Level 9 Daily Spells
Animate Dead (Necromancer Attack 9)
You flood a fallen foe’s animus with shadow, imbuing it with arcane strength.
Daily ✦ Implement, Necromancy, Necrotic, Summoning
Minor Action ✦ Ranged 10
Target: One dead enemy
Effect: You summon the animated corpse of one of your fallen enemies in an unoccupied square within range. The summoned creature is the same size as the target, has a reach equal to the target’s reach, and has speed 6. It gains a +2 bonus to AC, a +2 bonus to Fortitude, and the undead keyword. You can give the animated creature the following special commands.
Standard Action: Targets one enemy in reach; Intelligence vs. Reflex; 1d10 + Intelligence modifier necrotic damage.
Opportunity Attack: Targets one enemy in reach; Intelligence vs. Reflex; 1d10 + Intelligence modifier necrotic damage.