White Mage Level 1 At-Will Spells
Aero (White Mage Attack 1)
You conjure a blast of wind.
At-Will ✦ Arcane, Wind, Implement
Standard Action ✦ Ranged 10
Target: One creature
Attack: Wisdom vs. Reflex
Hit: 1d6 + Wisdom modifier wind damage, and the target is silenced until the end of your next turn.
Increase damage to 2d6 + Wisdom modifier wind damage at 21st level.
Light (White Mage Attack 1)
You conjure a ray of light.
At-Will ✦ Arcane, Light, Implement
Standard Action ✦ Ranged 10
Target: One creature
Attack: Intelligence vs. Fortitude
Hit: 1d6 + Wisdom modifier radiant damage, and the target is dazzled until the end of your next turn.
Increase damage to 2d6 + Wisdom modifier radiant damage at 21st level.
Special: Light can be used as a ranged basic attack.
Stone (White Mage Attack 1)
You launch a solid size rock at a target.
At-Will ✦ Arcane, Earth, Implement
Standard Action ✦ Ranged 10
Target: One creature
Attack: Wisdom vs. Fortitude
Hit: 1d6 + Wisdom modifier earth damage, and the target is slowed until the end of your next turn.
Increase damage to 2d6 + Wisdom modifier earth damage at 21st level.
Water (White Mage Attack 1)
You conjure a splash of water.
At-Will ✦ Arcane, Water, Implement
Standard Action ✦ Ranged 10
Target: One creature
Attack: Wisdom vs. Will
Hit: 1d6 + Wisdom modifier water damage, and ongoing 5 water damage (save ends).
Increase damage to 2d6 + Wisdom modifier water damage at 21st level.