From the Near Eastern nation of Thavnair comes a troupe of bewitchingly graceful performers. Though certainly elegant and beautiful, their movements also speak of martial discipline─of a pulsing, persistent energy whose rhythm can inspire souls and soothe troubled hearts. Inured to the hardships of the road, these dancers have learned to land throwing weapons with the same exacting precision as their footfalls, removing any who would obstruct the endless beat of the dance.
Class Traits
Role: Controller.
Power Source: Martial, Limit Break.
Key Abilities: Dexterity, Intelligence, Charisma
Armor Proficiencies: Cloth, Leather, Hide
Weapon Proficiencies: Dagger, Chakram
Bonus to Defense: +2 Reflex
Hit Points at 1st Level: 12 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 7 + Constitution modifier
Trained Skills: From the class skills list below, choose five trained skills at 1st level: Acrobatics (Dex) Athletics (Str), Bluff (Cha), Diplomacy (Cha), Endurance (Con), History (Int), Insight (Wis) Intimidate (Cha), Perception (Wis), Stealth (Dex), Streetwise (Cha), Thievery (Dex).
Class Features: Flourish, Nimble.
Class Features
All of the following are class features of the dancer.
Nimble
When not wearing a heavy armor, you receive +2 bonus to your AC.
Flourish
You can release a powerful effect that cripples your enemies.